A wide game is a game that needs a wide open space. We went up to the local camp site for the evening.
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Life auction
What if everything about you was suddenly taken away, and you had to buy a new personality? What would be important to you? Fame, family, friendship, faith or fortune? Patrols made bids to buy themselves new lives, and then we discussed their choices and what really matters to the Scouts.
Camp site layout
Each Patrol used models to discuss what makes a good site, and where to put our tents and other facilities. Of course, every camp site is different, and we won’t always agree about the answers, but we have all thought about what matters when we choose.
Trading nations
For our Global Challenge, thinking about what it’s like not to be a first-world country, we played an economics game. Each Patrol was a different country, with its own limited natural resources and its own peoples’ needs to meet.
Games
We started the term with an evening of Scout games – a chance to run all the Troop’s favourites, plus a few different ones.
Camp 5: and home again
All too soon, it’s time to pack up the tents and leave for home.
Camp 4: kayaks
We walked down to the local canal to meet an instructor for a morning’s kayaking.
Camp 3: rolling rock and rabbit warren
Given a leader with an iffy knee, the planned hike wasn’t going to work, and we had a rethink. We challenged ourselves to the rolling rock, a kind of continuous climbing wall that moves down as fast as you climb up, and then tips to simulate an over-hang. Kanchenjunga here we come! What comes up must come down, so we then explored the underground tunnel system – the nearest thing to real caving in Hertfordshire.
Camp 2: shooting and ice climbing
For the morning of our second day, air rifles were the main activity. Later, the older Scouts tried their hands (and feet) with crampons on the artificial ice wall, while others played aeroball.
Camp 1:Batak and buzzwire
On our first day at Phasels Wood for summer camp, we pitched our tents and then tried two activities testing our reactions. In Batak, the player has to hit each button as it lights up in a random sequence. Human buzzwire is the usual game moving a ring along a wire, except that the ring is on a helmet attached to your head…